China is big. China is difficult.

The potential for the entertainment industry in China is growing.

After years of rapid, continued growth, the powerful Chinese movie and game industry is poised to pass by even the American market.
However, since their technical and human resource systems are unique, there has not been many examples of foreign companies successfully expanding into the market, including those from Japan.
Access Bright is a company that specializes in Chinese content business and has a thorough knowledge of the Chinese entertainment market.
We culturalize attractive existing IPs for, and provide superior-quality entertainment to, this enormous market.

ACCESS BRIGHT

Welcome To the New Experience

By maximizing the appeal of your comapny’s IP, Access Bright can develop contents such as games, movies,
and anime for the Chinese market.
We can help you move towards a new business model that not only focuses on the domestic Japanese market,
but also on the huge Chinese one.
We hope you choose Access Bright as your business partner.

Chinese Market

This gigantic market has finally come alive!

The Chinese social game market pulled in 743 billion yen in 2014.
It is so hot, that it is expected to exceed 800 billion yen in 2015 and outdo the Japanese market.
Moreover, movie box-office revenue is already three times that of Japan after pulling in 570 billion yen in 2014.
expected that it will surpass both 1.2 trillion yen, and the American market, in 2017.
The Chinese market, which is already riding a wave of growth, is entering into an even more accelerated stage of it.

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中国の市場動向グラフ

ACCESS BRIGHT Network

Your Success is Our Success

Top, On-Site Business And A Powerful Network

Based in Shanghai, China, Access Bright is run by an elite team of Chinese professionals.
We are currently building up an assertive position and a powerful network in the Chinese entertainment industry,
where trust is highly important.

IP GameDevelopment Results

Some of Our Works

We culturalize IP content for Chinese users.
However, under the careful direction of our Japanese staff, the IP does not lose its true essence.

CRAYON SHINCHAN

クレヨンしんちゃん

Hello Kitty

IPゲーム開発実績

Robot Girls

ロボットガールズ

AKB0048

akb48

DIGIMON CRUSADER

デジモンクルセイダー

Steins;Gate

シュタインズゲート

3D FilmingResults

Some of Our Works

Monkey King: Hero is Back

Monkey King: Hero is Back
※『Monkey King: Hero is Back』Box-Office revenue 0.95 Billion RMB (19.2 Billion Yen)

Anti-Piracy Results

We became the first Japanese company to assume a role on the board of directors of the Chinese Internet Copyright Protection Association. Through unique measures, we plan to first eradicate piracy from the industry and then from the market.

中国ネット著作権保護連盟理事

保護連盟の理事就任

Steins;Gate

アニメ動画撃退数
Anime Movies

Number Of Pirated Copies Successively Gotten Rid Of We Currently Continue To Fight Against Piracy

0/13

※We Currently Continue To Fight Against Piracy

ゲーム撃退数
Games

Number Of Pirated Copies Successively Gotten Rid Of We Currently Continue To Fight Against Piracy

0/29

※All Have Been Completely Gotten Rid Of

DIGIMON CRUSADER

アニメ動画撃退数
Games

Number Of Pirated Copies Successively Gotten Rid Of We Currently Continue To Fight Against Piracy

0/108

※We Currently Continue To Fight Against Piracy

ゲーム撃退数
 

Getting Rid Of Piracy

    

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